When Rextroy publishes another video, it's safe to assume that he's once again found some bug or weird mechanic that makes things possible in WoW that shouldn't be possible. For example, killing a raid boss without a group, or single-handedly one-shotting entire groups of enemies with a single Chaos Bolt. This time, however, it's not about killing enemies, but becoming immortal yourself. He didn't quite manage to do that with his Warlock - but he should be closer than anyone so far.

To do so, he exploits a bug in the Warlock's Medium Accumulated Vitality . Actually, this should provide the Warlock with about 60 percent (exact value depends on the item level of the Medium) additional healing from Bloodsuckers over the course of ten seconds. However, Rextroy has found that this healing doesn't actually transfer over the course of the ten seconds, but with every single tick, so every two seconds. So it's generally already healing five times as much as it's supposed to. Now, however, there is a second fact. The healing from the medium scales with the damage dealt. And since you do extremely increased damage in WoW (buy now 14,99 € )

, if the target is many levels below you, it also generates immense amounts of self-healing in that case. Recommended editorial contentAtthis point you will find external content from [PLATTFORM]. To protect your personal data, external content will only be displayed if you confirm this by clicking on "Load all external content":Load all external contentIagree to external content being displayed to me. This means that personal data is transmitted to third-party platforms. More about this in our privacy policy. External content Read more in ourprivacy policy.

But in order to get an advantage in the game with this, you need low-level enemies for the warlock to attack his bloodsucker on. And that's where one of Rextroy's favorite items comes in: the Gently Pressed Toad

. This purchasable item allows him to spawn a small toad at the press of a button. This one is level 40 and thus far below the Sorcerer, allowing him to deal massive damage to it, which immediately starts the ten-second massive heal. The only fly in the ointment is that Bloodsucker must do effective healing for the medium to trigger - so you must not have full health.

Rextroy took advantage of this fact not only to knock out Horde players outside Orgrimmar as usual, but also for exploration. Thanks to the immense self-healing, he was able to counter the exhaustion debuff that you get when you leave the map in places that aren't meant for it. In doing so, Rextroy explored some places deep in the ocean and found not only breathtaking scenery, but also the remains of sea monsters. And he found out that there are invisible walls at the end of the map that can't be penetrated. In other places, however, the developers have introduced walls of death that, when crossed, kill all players outright.

Normally, Rextroy only releases his videos after the developers have fixed the bugs he's exploiting. This time, too, he notified the guys and gals at Blizzard. However, at the time of the video release, the bugs were still in the game. So if you want to try it out for yourself, you'd better hurry. Because we assume that the devs won't take long to stop the exaggerated self-healing, which is a clear advantage in PvP.

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